![]() ![]() ![]() ![]() It was on my wishlist based on hype, genre, and screenshots, but it sure isn't now. The game tells you when you're missing stars, but it doesn't give you any indication of where in the level to find them. I regarded Serious Sam as cynically designed, generic, and generally tedious company, and I dislike this for similar reasons. In The Talos Principle, there are stars hidden around the levels. It also crashed my entire rig when I tried to switch resolutions to Surround. It felt like I was playing a Myst-Portal hybrid made by an untalented, copycat developer. Maybe I didn't play it long enough to see something worthwhile, but every single second that I played absolutely sucked. The engine looks nice but doesn't seem to push my rig like other benchmarks already widely available. It feels like a Portal clone, looks like a nicer outdoor version of Portal, and the game seems generally trying to copy the Portal FPS-puzzle-physics-placement formula in order to print money. It sucks and is simple enough, but the graphics are too nice for mobile. World B5 00.50 Slightly Elevated Sigil01.40 Star solution, part 102.41 Alley of the Pressure Plates (leave solved for the Star solution, part 206.25 The Four. Vacuous, uninspiring, and full of psuedo-philosophical nonsense, there's almost nothing to do here except look at the graphics and solve -extremely- simple puzzles. Vacuous, uninspiring, and full of psuedo-philosophical nonsense, there's almost nothing to do here except This was just shockingly terrible. ![]()
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